Choose one extra feat at 1st level
Trained in one additional class skill
know one extra 1st-level attack power
+1 to Fortitude, Reflex, and Will.
bond with one blade(1hr);standard action to call to hand(10sq); fix it in 1hr.
Aegis of Assault: use Aegis of Assault as an At-Will power
+1 to AC with blade; +3 if off hand is free; if unconscious warding ends, restore with rest
+4 to initiative score
Cumulative +1 attack with Aegis of Assault; Reset after +3
Marks target; -2 attack, if hits ally (not including myself) can teleport 10sq to adjacent sq to target as free action.
+6 vs AC; 1d8+3; if target starts adjacent to me and moves away during that turn it takes 1d6+2 thunder dmg
+6 vs AC; 1d8+3 and deal 3 dmg to all enemies adjacent to target
+3 vs Fort; 1d6+3 lightning dmg, and pull target to nearest unoccupied space adjacent to me; Special: if cannot pull to free space power fails
+6 vs AC; 1d8+3 hit, make secondary attack;
+3 vs Ref; Hit: 1d6+3
Stance; Until stance ends, whenever i hit an enemy, each enemy adjacent to that one takes con mod (+2) poison dmg; when marked target is hit it take dmg equal to con mod (+2)
Kris has a reputation for his tenacity, don’t you dare tell him no. He was denied entry to magic school as a youth, that did not prevent him from learning the arcane arts, through methods that he will not go into detail about he has learned the way of the spell, and as a byproduct had to learn the ways of the sword.
After having learned that there seemed to be an impossible mission to try his luck at he knew he would be the man to investigate the area, and survive.