So I actually tried using the forum, and found out it cost money. But the wiki should serve as a decent approximation. ~ Oct 6 16:18 EST ~ John

Found an interesting article on encounter design. It aims to shorten the phase where the fight is won, but some enemies still have hp. The summary is to use equal level encounters, skimp on the soldiers, and use minions for aid another. ~ Oct 7 02:22 EST ~ John

A new class out yesterday. The seeker, a primal controller. First controller to use weapons. Infuses arrows with primal energy. ~ Oct 7 09:31 PST ~ Nick

No one writes anything in this anymore. 2 new players will be joining us next week, James and Carter! ~ Nov 30 09:19 PST ~ Georgi


Devonshire Georgiana